Last week, I talked to another iOS dev about a classic problem during development that, for sure, if you already participated in a selection process for an iOS mobile dev job, you ended up facing it. “How to execute a process after a request, one at a time, when your […]
Estimated reading time: 7 minutes
In 2019, Xcode 11 came with a new feature that every iOS developer has always wanted: to generate a framework that runs on both the simulator and the device. Before that, this was already possible, using lipo to generate a fat binary. Although possible, Apple has long discouraged its use, […]
Estimated reading time: 4 minutes
Almost every iOS developer already faced this not-so-friendly message: Yeah. Extensions cannot contain stored properties. If you need to add a property to a native component, you must create your own button inheriting from UIButton. In my opinion, creating your own button using a UIButton inheritance is the best way […]
Estimated reading time: 5 minutes
With Xcode 11, the ipa’s export process now can result in an error if you try to export an app that contains fat binaries. Until now, we would found this error only when we were trying to send it to App Store, but Xcode now seems to be trying to […]
Estimated reading time: 4 minutes
Our problem I will escape a little bit from the cliché of saying that accessibility is something higly encouraged, a subject that is on rising and is large companies focused . Accessibility is something that has to be taken as basic, and should be an acceptance criteria of any project. […]
Estimated reading time: 28 minutes